Ooops... I'm still working on it!
Post date: Apr 30, 2012 1:16:09 PM
Yes, umm … I am still working on planet101.
I’ve also cast aside some code that I’ve been getting annoyed with for now. Namely planet generation, I still have to sort all that out, but frankly, it’s rather a large chunk of code that can be replaced over and over. So back on the TODO pile it goes.
I’ve also noted that a couple of months after a friend tweeted about my p101 facebook page, notch announced that he’d like to do something similar. Thankfully, he appears to have got stuck into writing a virtual cpu so people can code in the game. I’m not sure if this has much to do with a ‘space game like elite done correctly’. Still, it irks me somewhat. If anything, it’s got me throwing more of my time and effort into this.
It's all about the agents...
Post date: Aug 24, 2011 5:4:29 PM
After getting very frustrated with my previous attempts at devising a decent framework, I went back to basics and used a pattern from the time I hacked mostly with Java, and all my game objects are now agents :)
Now I can get on with generating planets again, which are generating just nicely, thank you very much!

First Post!
Post date: Jul 02, 2011 1:37:10 PM
So where am I ?
Well ignoring the collections of little tech demos that have disappeared into the mists of time, not really that far…
- A very crusty galaxy generator that was converted and heavily modified from Carl Burkes java applet (yes, it used to be on a Geocities site, so here’s another backup link to the same page).
- A whole heap of spaceship models that may or may not be used in the game.
- A developing C# game framework that sits on top of a renderer such as:
Unity 3D
Unity 3D is a fantastic game engine with lots of middleware built in. It sure beats building your own game engine + physics etc. It targets out of the box, for free, Mac and Windows (and a web-player for both), supports iOS, and Android, and even Consoles like the Wii, 360, and the PS3 - though I expect licenses for the consoles to be prohibitive!