OBD II / Engine Diagnostics
Post date: Apr 18, 2012 10:04:15 AM

My car apparently has an OBD II Diagnostic bus
So it should be fairly easy to pull out some data? Famous last words :-)
50W Audio Amplifier
Post date: Apr 16, 2012 12:00:00 PM

I’m considering grabbing one of these devices for the audio amplifier.
It’s easily found on EBay, Amazon, and google searches as:
“TDA7850 50W 4 CH 12V Car Audio Amplifier Board DIY Kit”
However, it’s a fixed gain amp, so on the plus side everything is controlled by the computer.
The downside is that every bit of noise will be amplified too.
BitTorrentDHT
Post date: Apr 16, 2012 12:00:00 PM
The specification for identifying mainline clients is the “v” key in the root dictionary of every message.
These are in the wild. I noticed a South Korean client that claimed that it was a uTorrent client (UTz\xAD) that:
114.200.XX.XX:345YY v:UTz\xAD is trying to convince me I’m: 114.200.XX.XX:440ZZ
The port was correct, but the ip was the buggy/malicious clients own.
A Vietnamese ‘uTorrent’ client (UTy\xA3) claimed that I was 192.168.1.1:440ZZ, which while it had the port correct, thought I was on an internal network.
Prolog
So I’ve been playing with with Unreal Engine on and off since January, and some folk that know that I’ve been doing a lot of experimenting with games and app-store stuff have said “Why not make a Rogue-Like RPG-Thing?”, and another game-dev friend (who actually has a full-time job in said industry) put my arm up my back and “invited” me to his project. Since I prefer short turn around projects (and his timescale is a couple of years) I thought I’d try and combine the two and try to make a casual-ish RPG and learn UE4 and build some components while I’m at it. I’m a software engineer, right - that’s what I’m supposed to be doing!
ViewData
Post date: Apr 16, 2012 12:00:00 PM
Useful Information
Baud Rates
Modem type used: V.23 aka 1200/75 7,e,1 (7 data bits, EVEN parity, and one stop bit – as opposed to the usual 8,N,1)
Your modem will be able to recognise this, as it usually auto-trains when you send “AT” to it.
Dial up
Can’t get your Prestel Terminal to dial up, because your cheap PABX doesn’t support pulse dial?
OBD II Engine Diagnostics
OBD II / Engine Diagnostics
Mercedes C180 Kompressor (2004) OBD-II Port
Documentation and exploration of OBD-II diagnostics on the Mercedes C180 Kompressor (2004).
Originally posted on Google Sites
Skipped a week or two ...

Or did I?
I spent some of last week rewriting the tunnel game as the initial reactions to the game were good, and bought the android license for unity. Erk. It’s all a little broken as I had to essentially rewrite it and redo all the assets, and I got hung up on the control method. Still, I have ideas for that.
This weekend, I put some time aside for tools writing. I had earlier in the week been chatting to a chap (SteamPunk) on the unity3d channel on freenode who was doing a space game. As my big-huge-project-that-I-need-to-do is also a space game what he was looking for oddly coincided with mine. We had been given a link on procedural-based ship building (project description, webgl demo) by another chap on the channel (SuperPig).
Attack of the Ants! [part one]

So this weekend(ish) I’m writing a much more complicated game. Ancient british geeks will remember 3D Ant Attack! [wikipedia] :-)
So the gameplay is basically:
- Search city and find your partner. Guide them to the exit.
- Avoid the mutant ants
New things to learn/implement:
- Animation
- Procedural Generation of City
- Weapons/Damage
Random Game Demos
A sample of random game demos :-)
Demos:
- Tunnel - Oct 04, 2011
- Attack of the Ants! [part one] - Oct 08, 2011
- Skipped a week or two … - Oct 23, 2011
